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Sword of the necromancer tama
Sword of the necromancer tama









sword of the necromancer tama

Another tiny issue that popped up was that pressing the A button to show all of the text at once stops the voice acting for that particular line. Although the voice acting for the Necromancer themselves sounded a bit off due to the fact that that character is using two voice overlayed and some words were pronounced differently between the two actors, the cast as a whole was great. The emotion that all of the voiced characters put into their performances made the story cutscenes all the better. The voice acting is phenomenal in this game, especially Tama’s voice actress, Morgan Berry.

sword of the necromancer tama

However, the dungeon rooms and halls all started to blend together after multiple runs through the game and while each level going down has small differences, overall, the dungeons (outside of the boss rooms) tend to look the same. Both are really nice to look at, with a lot of detail displayed for both types. The main part of the game is displayed with pixel art, while the opening animation and cutscene art CG is 2D anime-esque art.

sword of the necromancer tama

The cards can be used indefinitely, so if you wish to stock up on several of one monster, weapon, or item, that is available for you to do so. What this means is, using a specific block pattern, you can receive an item in-game. Finally, the game has an IR card reading functionality. However, materials will take quite a while to gather, so if you wish to fully explore the crafting options, you will need to be very thorough during your dungeon runs to get more materials. Similarly to weapons and items that you find in the dungeon, you can add both buffs and debuffs to make your gameplay easier (or harder). Using materials that you find by breaking pots and boxes in the dungeon, you can add different abilities to weapons that you find in the dungeons. There is also crafting available in the game. There are green teleportation markers that will bring you back to the Altar after a boss fight, although you will have to redo that particular floor again before continuing on.

sword of the necromancer tama

If you close out of your game, you will be taken back to the temple, where the save last happened. However, the autosave only goes off while you are in the main temple room. So thankfully, as you come across stronger monsters, you can replace your weaker monsters with them rather seamlessly.Īn important thing to keep in mind is that this game uses autosaving. If your weapon slots are all full, any subsequent monsters that you choose to revive will give you the option to swap out something for that new monster. Otherwise, what monsters you revive are up to you. You obviously can’t revive boss monsters, nor can you revive “mini-boss” monsters that hold the dungeon key for that level. Their health bar will be indicated above their icon and once their health is lowered, that monster is dead forever. After choosing to revive a monster, they occupy one of your weapon/item slots. The interesting mechanic in Sword of the Necromancer has to do with the ability to revive monsters that you slay. You also have a magic bar, which limits both the amount of magic spells you are able to use at one time, as well as dashes. You have hearts that designate your health status, and each heart is worth two hit points. You can also dash and dodge using the ZL or ZR button. Some weapons, such as the bow, will have a bar that designates how much use is left. Any other weapons, monsters, or items can be equipped to the other buttons and used at any time. Your main attack will be the A button, which will have your main sword. You control your character with the left analog stick. Each item has its own use – good or bad – so make sure to read what each item does before continuing on, because not all items will buff your character. You will come across weapons, armor and accessories, or general items like potions that can make a run easier (or harder). Every time that you go through a dungeon, the layout changes, as do the monsters and items that may appear during a particular run. Sword of the Necromancer is an action RPG with rogue-like elements. Though the story can feel a bit lackluster in the beginning, especially since scenes only play out after a boss fight, as you continue on, you’ll be enamored by the characters and the outcome of Tama’s journey. While it may feel like flavor text, there are a couple of entries that will clue you in to the world of Sword of the Necromancer and the general rules. These journal entries come from other characters who have ventured into the dungeons seeking the power of the Necromancer, and their results. Instead, you can find journal entries as you go through the dungeon layouts. Outside of these cutscene moments, there aren’t any other moments of development involving the two characters.











Sword of the necromancer tama